Review: Director Zack Snyder offers us Sucker Punch, his passion project which is a visually stunning and utterly soulless movie.
Sucker Punch is just not a good film. It is an interesting film, it is an original film, and it is definitely a visually stunning film, but it is also a seizure-inducing mess that laughs at the idea of depth and dares you to find anything more to it. At best it can be described as mindless fun, with a heavy emphasis on mindless. By the end of the movie, most will actually walk out of the theater wondering if they missed something—some key element that was deeply buried in the world of the film. Maybe a hidden metaphor, or some allegory. The answer is no, it is just a superficial and soulless two-hour music video directed by a guy that is almost certainly a victim of ADD.
Sucker Punch is actually a fairly hard film to review, mainly because it isn’t really a film. If you took all the actual plot elements and cut them together, the entire movie would be about 15 minutes long. The visual scenes are fairly impressive to watch, but there is nothing holding them together, and there is never any real sense of danger or accomplishment in their completion. But more on the plot later—don’t worry, that section will be brief.
But still, Snyder has to be applauded on taking the chance and trying something new–even though he fails on most levels. Snyder’s films are just somewhat soulless. There is such an emphasis on the visuals that everything else suffers. There is not a single shot in all of Sucker Punch where multiple things are not going on. Even in the most innocuous of scenes where someone is just talking—not even saying anything important, just talking — the camera will zoom in. It may even then cut to an overhead view looking down, before cutting back to the speaker and panning over them. Just leave the damn camera alone for one single second, Snyder! It is not just distracting, it could almost be described as “twitchy.”